Rock climbing is an activity in which participants climb up, down or 
across natural rock formations or artificial rock walls. The goal is to 
reach the summit of a formation or the endpoint of a usually pre-defined
 route without falling. Due to the length and extended endurance 
required and because accidents are more likely to happen on descent than
 ascent, Rock Climbers do not usually climb back down the route. It is 
very rare for a climber to downclimb, especially on the larger multiple 
pitches (class III- IV and /or multi-day grades IV-VI climbs). Professional
 Rock climbing competitions have the objectives of either completing the
 route in the quickest possible time or attaining the farthest point on 
an increasingly difficult route. Scrambling, another activity involving 
the scaling of hills and similar formations, is similar to rock 
climbing. However, rock climbing is generally differentiated by its 
sustained use of hands to support the climber's weight as well as to 
provide balance.
Rock climbing is a physically and mentally 
demanding sport, one that often tests a climber's strength, endurance, 
agility and balance along with mental control. It can be a dangerous 
activity and knowledge of proper climbing techniques and usage of 
specialised climbing equipment is crucial for the safe completion of 
routes. Because of the wide range and variety of rock formations around 
the world, rock climbing has been separated into several different 
styles and sub-disciplines.
Climbing techniques
Different types of rock require different techniques to successfully climb.
Crack climbing
Main article: Crack climbing
Crack 
climbing is a type of rock climbing that ascends cracks and uses 
specialized climbing techniques. Cracks used in climbing vary in size 
from the width of a finger to those that fit an entire body. Climbers 
use techniques such as jamming, laybacking, and stemming. Some climbers 
use gloves made out of athletic tape to protect their hands.
Face climbing
Main article: Face climbing
Face 
climbing is a type of climbing where climbers use features and 
irregularities in the rock such as finger pockets and edges to ascend a 
vertical rock face.
Slab climbing
Main article: Slab climbing
Slab 
climbing is a type of rock climbing where the rock face is at an angle 
of less steep than vertical. It is characterized by balance- and 
friction-dependent moves on very small holds.
Simul climbing
Main article: Simul climbing
When 
two climbers move at the same time. The pseudo-lead climber places gear 
that the pseudo-follower collects. When the leader runs low on gear they
 construct a belay station where
 the follower can join them to exchange gear. The stronger climber is 
often the pseudo-follower since a fall by the follower would pull the 
leader from below towards the last piece of gear—a potential devastating
 fall for the leader. In contrast, a fall from the leader would pull the
 follower from above, resulting in a less serious fall. Most speed 
ascents involve some form of simul climbing but may also include 
sections of standard free climbing and the use of placed gear for 
advancement (i.e. partial aid or pulling on gear).
Via ferrata
Main article: Via ferrata
A method of 
fairly easily ascending a route, heavily dependent on permanent 
protection rather than using natural rock features to proceed.
Grading systems
Main articles: Grade (climbing) and Grade (bouldering)
Climbing
 communities in many countries and regions have developed their own 
rating systems for routes. Ratings, or grades, record and communicate 
consensus appraisals of 
difficulty. Systems of ratings are inherently subjective in nature, and 
variation of difficulty can be seen between two climbs of the same 
grade. Hence, there may be occasional disagreements arising from 
physiological or stylistic differences among climbers. The practice of 
rating a climb below its actual difficulty is known as sandbagging.
The
 most commonly used rating systems in the United States are the Yosemite
 Decimal System and the Hueco V-scale bouldering grade. The current 
ranges for climbing routes are 5.0 for easy beginner routes to 5.15 
being world class and V0 - V16, respectively. As the limit of human climbing ability has not yet been reached, neither grading system has a definite endpoint and is thus subject to revision.
The ratings take into account multiple factors affecting a route, such as the slope of the ascent, the quantity and quality of available
 handholds, the distance between holds, ease of placing protection and 
whether advanced technical maneuvers are required. Typically the rating 
for the hardest move on the wall will be the rating for the whole climb.
 While height of a route is generally not considered a factor, a long 
series of sustained hard moves will often merit a higher grade than a single move of the same technical difficulty. For example, a climb with multiple 5.11 moves with no rests may thus be rated a 5.12.
Terminology
Main article: Glossary of climbing terms
As climbing routes or problems increase in difficulty, climbers learn to develop skills that help them complete
 the climbs clean. There are several techniques for hands and feet as 
well as terms for motions that combine the two. For indoor gyms, route 
setters visualize and create routes for climbers, placing different 
kinds of holds in specific parts of the wall at particular angles 
because they intend climbers to use certain techniques.
Environments
Indoor climbing
Main article: Indoor climbing
Indoor 
climbing occurs in buildings on artificial rock structures. This permits
 for climbing in all types of weather and at all times of day. Climbers 
climb indoors to improve their skills and techniques, as well as for 
general exercise or fun. Indoor climbing gyms typically provide rope 
setups and ensure that new climbers know safe techniques.
Outdoor climbing
Outdoors, climbs usually take place on sunny
 days when the holds are dry and provide the best grip, but climbers can
 also attempt to climb at night or in adverse weather conditions if they
 have the proper training and equipment. However, night climbing or 
climbing in adverse weather conditions will increase the difficulty and 
danger on any climbing route.
Equipment
Main article: Rock-climbing equipment
Most climbers choose to wear specialized rubber climbing shoes which are often of a smaller size than their normal
 street shoes in order to improve sensitivity towards foot placements 
and use the tightness to their advantage. Climbing chalk (MgCO3) is 
commonly used as a drying agent to minimize sweating of the hands. Most 
other equipment is of a protective nature. Rock climbing is inherently 
dangerous, so to minimize the potential consequences resulting from a 
fall, climbers use protection. The most basic protective equipment is a 
climbing rope. Climbing pioneers would attach the rope to themselves; in
 the event of a fall, the rope would usually cause injury to the climber
 in the hope that it prevented death. With advances in technology came 
the development of specialized harnesses, carabiners which are used for clipping into belay and rappel anchors and connecting gear, and belay
 devices which are used to catch a falling climber, hold or lower a 
climber and for rappelling. Eventually, the placement of bolts with the 
use of quickdraws led to the rise of sport climbing. Traditional 
climbers developed the spring-loaded camming device, which increased 
safety over chocks, hexes, and pitons. Some climbers choose to wear a 
specialized climbing helmet to protect them from falling rocks or 
equipment or head injuries from crashing into rocks.
Injuries
Main article: Climbing injuries
Injuries 
in rock climbing are mainly sports injuries that occur due to falls or 
overuse. Injuries due to falls are relatively uncommon; the vast 
majority of injuries result from overuse, most often occurring in the 
fingers, elbows, and shoulders. Such injuries are often no worse than 
torn calluses, cuts, burns and bruises. There are a number of skincare 
products specifically for climbers available in the market. However, 
overuse symptoms, if ignored, may lead to permanent damage especially to
 tendons, tendon sheaths, ligaments, and capsules. Injuries from lead 
climbing are common.
Planning your climb, knowing your partner, 
talking about your climb, checking your equipment and the conditions of 
the rocks, checking the weather, using good judgement and always paying 
attention minimize the risk of injury.
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